Control node position and orientation with keys and mouse. More...
| Import Statement: | import QtQuick3D.Helpers |
| Inherits: |
This helper allows the user to control a node using W, A, S, D, the arrow keys, and the mouse. Usually the controlled node is a Camera, specified in the controlledObject property.
Adding a WasdController can be highly useful both in applications that wish to provide a standard way of navigating the scene, and also as a temporary measure during development and troubleshooting, as it allows inspecting the scene at run time via familiar keyboard and mouse navigation.
The key bindings are as follows:
W or up - go forwardS or down - go backwardA or left - strafe leftD or right - strafe rightR or page up - move upF or page down - move downshift together with other keys - move faster, depending on shiftSpeed
The following snippet shows how a WasdController object can be added. By default both key and mouse based navigation is active, so in most cases there is no further configuration needed:
View3D {
anchors.fill: parent
camera: camera
PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 0, 600)
}
...
}
WasdController {
controlledObject: camera
}
|
acceptedButtons : enumeration |
Specifies the buttons accepted by the controller.
See also DragHandler and MultiPointHandler.
|
backSpeed : real |
Specifies the speed of navigation when the back key is pressed.
|
controlledObject : QtQuick3D::Node |
Specifies the node to control. This is typically a Camera object.
|
downSpeed : real |
Specifies the speed of navigation when the down key is pressed.
|
forwardSpeed : real |
Specifies the speed of navigation when the forward key is pressed.
|
inputsNeedProcessing : bool |
This property is true when there are inputs needing processing.
|
keysEnabled : bool |
Enables key controls. The default value is true.
|
leftSpeed : real |
Specifies the speed of navigation when the left key is pressed.
|
mouseEnabled : bool |
Enables mouse controls. The default value is true.
|
rightSpeed : real |
Specifies the speed of navigation when the right key is pressed.
|
shiftSpeed : real |
Specifies the speed multiplier that is active when the shift key is pressed.
|
speed : real |
Specifies the speed of navigation.
|
upSpeed : real |
Specifies the speed of navigation when the up key is pressed.
|
xInvert : bool |
Inverts the x-axis controls. The default value is false.
|
xSpeed : real |
Specifies the speed of navigation when the mouse is moved along the X axis.
|
yInvert : bool |
Inverts the y-axis controls. The default value is true.
|
ySpeed : real |
Specifies the speed of navigation when the mouse is moved along the Y axis.